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- //-------
- // Surprise
- //-------
-
- //println "Entering surprise.scr"
- waitexec "anim/default_inithandler.scr"
-
- self.blendtime = 0.25
-
- switch (self.position)
- {
- stand:
- walk:
- run:
- self setmotionanim (self.weapongroup + "_stand_surprise")
- self waittill flaggedanimdone
- break
-
- default:
- println "Invalid position for stand surprise animation"
- break
- }
-